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Learn more about the math functions available in Blueriq expressions, such as: 

  • Basic math functions ADD, SUBTRACT, MULTIPLY, and DIVIDE;
  • More advanced math functions like SUM, PRODUCT, DIV, MOD, POWER, and LOG;
  • Rounding functions ROUND, ROUNDDOWN, ROUNDUP, ROUND TO MULTIPLE, ROUNDSIG, ROUNDSIGUP, and ROUNDSIGDOWN;
  • Comparison functions EQUAL, NOT EQUAL, LESS, LESS OR EQUAL, GREATER, and GREATER OR EQUAL;
  • And the special function ANNUITY. 

Overview

FunctionDescription
ADD (+)
Table of Contents
minLevel2
typeflat

...

SUM

This function adds the values of a collection of numbers.

Syntax

Code Block
 SUM(collection)
  • collection - A collection of number values.

Return types

  • number
  • integer
  • currency
  • percentage

Examples

Suppose the following data model.

 

...

 

  • SUM(COLLECT Person.age FROM ALL Person) results in 152
  • SUM(COLLECT Person.age FROM ALL Person WHERE (Person.gender = “m”)) results in 96
  • SUM([1,2,3,4,5,6,7,8,9,10]) results in 55

SUBTRACT

Use the '+' (plus) sign to add values of some type of number.

Syntax

Code Block
number1 + number2 + ...
  • number1 - First number or attribute of some type of number to add.
  • number2 - Second number or attribute of some type of number to add.

Return types

  • number + number = number
  • integer + integer = integer
  • currency + currency = currency
  • percentage + percentage = percentage
  • number + integer = number
  • number + currency = currency
  • number + percentage = percentage
  • integer + currency = currency
  • integer + percentage = percentage

Examples

Suppose the following data model. Attribute Child.pocketMoney is of type currency and has a value of 2.50. Attribute Bonus.standard is of type percentage and has a value of 5.00.

  • Child.pocketMoney + 3.00 = 5.50 of type currency
  • Child.pocketMoney + 3 = 5.50 of type currency
  • 2.50 + 3 = 5.5000 of type number
  • 100 + Bonus.standard = 105.00 of type percentage
  • Child.pocketMoney + Bonus.standard results in an error
Use the '-' (minus) sign to subtract values of some type of number.

Syntax

Code Block
 number1 - number2 - ...
  • number1 - Number or attribute of some type of number to subtract other number values from.
  • number2 - Number or attribute of some type of number to subtract.

Return types

  • number - number = number
  • integer - integer = integer
  • currency - currency = currency
  • percentage - percentage = percentage
  • number - integer = number
  • number - currency = currency
  • number - percentage = percentage
  • integer - number = number
  • integer - currency = currency
  • integer - percentage = percentage
  • currency - number = currency
  • currency - integer = currency
  • percentage - number = percentage
  • percentage - integer = percentage

Examples

Suppose the following data model. Attribute Child.pocketMoney is of type currency and has a value of 2.50. Attribute Bonus.standard is of type percentage and has a value of 5.00.

  • Child.pocketMoney - 1.00 = 1.50 of type currency
  • Child.pocketMoney - 3 = -0.50 of type currency
  • 5.00 - 3 = 2.0000 of type number
  • 100 - Bonus.standard = 95.00 of type percentage
  • Child.pocketMoney - Bonus.standard results in an error
MULTIPLY (*)Use the '*' (asterisk) sign to multiply values of some type of number.
DIVIDE (/)

...

Use the '/' (forward slash) sign to divide values of some type of number.

Syntax

Code Block
 number1 / number2 / ...
  • number1 - Dividend; number or attribute of some type of number to be divided by other number values.
  • number2 - Divisor; number or attribute of some type of number to divide by.

Return types

  • number / number = number
  • integer / integer = number
  • currency / currency = number
  • percentage / percentage = number
  • number / integer = number
  • integer / number = number
  • currency / number = currency
  • currency / integer = currency
  • percentage / number = percentage
  • percentage / integer = percentage

Examples

Suppose the following data model. Attribute Child.pocketMoney is of type currency and has a value of 2.50. Attribute Bonus.standard is of type percentage and has a value of 5.00.

  • Child.pocketMoney / 1.00 = 2.50 of type currency
  • Child.pocketMoney / 2 = 1.25 of type currency
  • 5.00 / 3 = 1.6667 of type number
  • Bonus.standard / 5 = 1.00 of type percentage
SUMAdds the values of a collection of numbers.
PRODUCTReturns the product of the values of a collection of numbers.
DIVReturns the integer portion of a division.
MODReturns

DIV

This function returns the integer portion of a division.

Syntax

Code Block
 number1 DIV number2
  • number1 - Dividend; number or attribute of some type of number to be divided by another number value.
  • number2 - Divisor; number or attribute of some type of number to divide by.

Return type

  • integer

Examples

Suppose the following data model. Attribute Child.pocketMoney is of type currency and has a value of 2.50. Attribute Bonus.standard is of type percentage and has a value of 5.00.

  • Child.pocketMoney DIV 1.00 = 2 of type integer
  • Bonus.standard DIV 5 = 1 of type integer
  • 6 DIV 4.50 = 1 of type integer

MOD

...

the remainder of a division.

Syntax

Code Block
 number1 % number2
  • number1 - Dividend; number or attribute of some type of number to be divided by another number value.
  • number2 - Divisor; number or attribute of some type of number to divide by.

Return types

  • number % number = number
  • integer % integer = integer
  • currency % currency = currency
  • percentage % percentage = percentage
  • number % integer = number
  • integer % number = number
  • currency % number = currency
  • currency % integer = currency
  • percentage % number = percentage
  • percentage % integer = percentage

Examples

Suppose the following data model. Attribute Child.pocketMoney is of type currency and has a value of 2.50. Attribute Bonus.standard is of type percentage and has a value of 5.00.

  • Child.pocketMoney % 0.20 = 0.10 of type currency
  • Child.pocketMoney % 1 = 0.50 of type currency
  • Bonus.standard % 3 = 2.00 of type percentage
  • 9 % 2.50 = 1.5000 of type number
POWER (**)Use the '**' operator to raise a number to a power.
LOGCalculates the logarithm of a number to a base.
ROUNDRounds

ROUND

...

a number value to a specified number of decimal places.

Syntax

Code Block
 ROUND number [UP | DOWN] TO POSITION position
  • number - Number or attribute of some type of number to be rounded.
  • UP or DOWN - The direction of rounding. The direction DOWN points to zero for both positive and negative values, UP points away from zero. If no direction is specified, rounding will be done to the nearest integer (half-way values will be rounded up).
  • position - The rounding position as integer. A positive integer represents the place value of the digit after the decimal point. Zero and negative integers represent the place value of the digit before the decimal point. Place values: [-n]..[-3][-2][-1][0].[1][2][3]..[n]

Return types

  • number
  • integer
  • currency
  • percentage

Examples

  • ROUND 12345.23 TO POSITION -2 = 12300.0000
  • ROUND 12345.23 TO POSITION 1 = 12345.2000
  • ROUND 12345.23 UP TO POSITION -2 = 12400
  • ROUND 12345.23 UP TO POSITION 1 = 12345.3000
  • ROUND 12345.23 DOWN TO POSITION -2 = 12300.0000
  • ROUND 12345.23 DOWN TO POSITION 1 = 12345.2000
  • ROUND 12345.23 UP TO POSITION -5 = 100000.0000
  • ROUND 12345.23 TO POSITION -5 = 0.0000
ROUND DOWNRounds a number value down to a specified number of decimal places.
ROUND UPRounds a number value up to a specified number of decimal places.
ROUND TO MULTIPLERounds a number value to a specified multiple.
ROUND UP TO MULTIPLERounds a number value up to a specified multiple.
ROUND DOWN TO MULTIPLERounds a number value down to a specified multiple.
ROUNDSIGAlternative syntax for ROUND TO MULTIPLE. 
ROUNDSIGUPAlternative syntax for ROUND UP TO MULTIPLE. 
ROUNDSIGDOWNAlternative syntax for ROUND DOWN TO MULTIPLE. 
EQUAL (=)The operator '=' compares two values and returns the boolean value TRUE if the left value is equal to the right value and FALSE otherwise.
NOT EQUAL (!=)The operator '!=

ROUND TO MULTIPLE

The ROUND TO MULTIPLE function rounds a number value to a specified multiple.

Syntax

Code Block
 ROUND number [UP | DOWN] TO MULTIPLE multiple
  • number - Number or attribute of some type of number to be rounded.
  • UP or DOWN - The direction of rounding. The direction DOWN points to zero for both positive and negative values, UP points away from zero. If no direction is specified, rounding will be done to the nearest multiple (half-way values will be rounded up).
  • multiple - The multiple to be rounded to. This can be both a positive and negative value of any number type.

Return types

  • number
  • integer
  • currency
  • percentage

Examples

  • ROUND 12345.23 TO MULTIPLE 500 = 12500.0000 of type number
  • ROUND 12345.23 TO MULTIPLE 5 = 12345.0000 of type number
  • ROUND 12345.23 TO MULTIPLE 0.50 = 12345.0000 of type number

MULTIPLY

Use the '*' (asterisk) sign to multiply values of some type of number.

Syntax

Code Block
 number1 * number2 * ...
  • number1 - First factor; number or attribute of some type of number.
  • number2 - Second factor; number or attribute of some type of number.

Return types

  • number * number = number
  • integer * integer = number
  • currency * currency = number
  • percentage * percentage = number
  • number * integer = number
  • integer * number = number
  • currency * number = currency
  • currency * integer = currency
  • percentage * number = percentage
  • percentage * integer = percentage

Examples

Suppose the following data model. Attribute Child.pocketMoney is of type currency and has a value of 2.50. Attribute Bonus.standard is of type percentage and has a value of 5.00.

  • Child.pocketMoney * 1.00 = 2.50 of type currency
  • Child.pocketMoney * 2 = 5.00 of type currency
  • 5.00 * 3 = 15.0000 of type number
  • Bonus.standard * 5 = 25.00 of type percentage

PRODUCT

This function returns the product of the values of a collection of numbers.

Syntax

Code Block
 PRODUCT(collection)
  • collection - A collection of number values.

Return types

  • number
  • integer
  • currency
  • percentage

Examples

Suppose the following data model.

 

...

 

  • PRODUCT(COLLECT Person.score FROM ALL Person) results in 10327.5000
  • PRODUCT(COLLECT Person.score FROM ALL Person WHERE (Person.score < 8)) results in 135.0000
  • PRODUCT([3.5, 2.2]) results in 7.7000 of type number

POWER

Use the '**' operator to raise a number to a power.

Syntax

Code Block
 base ** exponent
  • base - Base; number or attribute of some type of number.
  • exponent - Exponent, power; number or attribute of some type of number.

Return types

  • number ** number = number
  • integer ** integer = number
  • number ** integer = number
  • integer ** number = number
  • currency ** number = currency
  • currency ** integer = currency
  • percentage ** number = percentage
  • percentage ** integer = percentage

Examples

Suppose the following data model. Attribute Child.pocketMoney is of type currency and has a value of 2.50. Attribute Bonus.standard is of type percentage and has a value of 5.00.

  • Child.pocketMoney ** 1.00 = 2.50 of type currency
  • Child.pocketMoney ** 2 = 6.25 of type currency
  • 5.00 ** 3 = 125.0000 of type number
  • Bonus.standard ** 5 = 3125.00 of type percentage

LESS

...

' compares two values and returns the boolean value TRUE if the left value is

...

LESS OR EQUAL

not equal to the right value and FALSE otherwise.

Syntax

Code Block
 value1 < value2
  • value1 - Number, date or attribute of some type of number or date.
  • value2 - Number, date or attribute of some type of number or date.

Return type

  • boolean

Examples

  • 1 < 2 returns TRUE
  • 1.0 < 1.0 returns FALSE
  • DATE(2012,1,1) < TODAY returns TRUE
  • 2000 < YEAR(TODAY) returns TRUE
The operator '<

...

' compares two values and returns the boolean value TRUE if the left value is smaller than

...

the right value and FALSE otherwise.

Syntax

Code Block
 value1 <= value2
  • value1 - Number, date or attribute of some type of number or date.
  • value2 - Number, date or attribute of some type of number or date.

Return type

  • boolean

Examples

  • 1 <= 2 returns TRUE
  • 1.0 <= 1.0 returns TRUE
  • DATE(2012,1,1) <= TODAY returns TRUE
  • 4000 <= YEAR(TODAY) returns FALSE
LESS OR EQUAL (<=)The operator '<=

GREATER

...

' compares two values and returns the boolean value TRUE if the left value is

...

smaller than or equal to the right value and FALSE otherwise.

Syntax

Code Block
 value1 > value2
  • value1 - Number, date or attribute of some type of number or date.
  • value2 - Number, date or attribute of some type of number or date.

Return type

  • boolean

Examples

  • 1 > 2 returns FALSE
  • 1.0 > 1.0 returns FALSE
  • DATE(2012,1,1) > TODAY returns FALSE
  • 4000 > YEAR(TODAY) returns TRUE
GREATER (>)The operator '>

...

' compares two values and returns the boolean value TRUE if the left value is greater than

...

the right value and FALSE otherwise.

Syntax

Code Block
 value1 >= value2
  • value1 - Number, date or attribute of some type of number or date.
  • value2 - Number, date or attribute of some type of number or date.

Return type

  • boolean

Examples

  • 1 >= 2 returns FALSE
  • 1.0 >= 1.0 returns TRUE
  • DATE(2012,1,1) >= TODAY returns FALSE
  • 4000 >= YEAR(TODAY) returns TRUE
GREATER OR EQUAL (>=)The operator '>=' compares two values and returns the boolean value TRUE if the left value is greater than or equal to the right value and FALSE otherwise.

Syntax

Code Block
 value1 = value2
  • value1 - Number, date or attribute of some type of number or date.
  • value2 - Number, date or attribute of some type of number or date.

For value list, the '=' operator is implemented as SUBSET OF. To test if two value lists are equal you could use the expression:

Code Block
L1 SUBSET OF L2 AND L2 SUBSET OF L1

Return type

  • boolean

Examples

  • 1 = 2 returns FALSE
  • 1.0 = 1.0 returns TRUE
  • DATE(2012,1,1) = TODAY returns FALSE
  • 5 + 5 = 10 returns TRUE
ANNUITYComputes an annuity. An annuity is a terminating "stream" of fixed payments. 

Functions

Include Page
Math function ADD
Math function ADD


Include Page
Math function SUBTRACT
Math function SUBTRACT


Include Page
Math function MULTIPLY
Math function MULTIPLY


Include Page
Math function DIVIDE
Math function DIVIDE


Include Page
Math function SUM
Math function SUM


Include Page
Math function PRODUCT
Math function PRODUCT


Include Page
Math function DIV
Math function DIV


Include Page
Math function MOD
Math function MOD


Include Page
Math function POWER
Math function POWER


Include Page
Math function LOG
Math function LOG


Include Page
Math function ROUND
Math function ROUND


Include Page
Math function ROUND TO MULTIPLE
Math function ROUND TO MULTIPLE


Include Page
Math function EQUAL
Math function EQUAL


Include Page
Math function NOT EQUAL
Math function NOT EQUAL


Include Page
Math function LESS
Math function LESS


Include Page
Math function LESS OR EQUAL
Math function LESS OR EQUAL


Include Page
Math function GREATER
Math function GREATER


Include Page
Math function GREATER OR EQUAL
Math function GREATER OR EQUAL


Include Page
Math function ANNUITY
Math function ANNUITY

NOT EQUAL

The operator '!=' compares two values and returns the boolean value TRUE if the left value is not equal to the right value and FALSE otherwise.

Syntax

Code Block
 value1 != value2
  • value1 - Number, date or attribute of some type of number or date.
  • value2 - Number, date or attribute of some type of number or date.

Return type

  • boolean

Examples

  • 1 != 2 returns TRUE
  • 1.0 != 1.0 returns FALSE
  • DATE(2012,1,1) != TODAY returns TRUE
  • 5 + 5 != 10 returns FALSE

NOT EQUAL

The operator '!=' compares two values and returns the boolean value TRUE if the left value is not equal to the right value and FALSE otherwise.

Syntax

Code Block
 value1 != value2
  • value1 - Number, date or attribute of some type of number or date.
  • value2 - Number, date or attribute of some type of number or date.

Return type

  • boolean

Examples

  • 1 != 2 returns TRUE
  • 1.0 != 1.0 returns FALSE
  • DATE(2012,1,1) != TODAY returns TRUE
  • 5 + 5 != 10 returns FALSE

ANNUITY

This function is able to directly compute an annuity for you. An annuity is a terminating "stream" of fixed payments, i.e., a collection of payments to be periodically received over a specified period of time.

It is computed using this formula:

Image Removed

where

  • J = monthly payment
  • i = rate of interest
  • n = number of terms
  • T = loan amount

Syntax

Code Block
 ANNUITY( [currency], [percentage], [integer])
  • currency - The total amount that should be payed back.
  • percentage - The percentage that should be paid on a loan (As a fraction, e.g. 5% = 0.05)
  • integer - The amount of terms.

Return type

  • number - The monthly payment.

Examples

...

ANNUITY(1000, 0.05, 12) = 112.8254

...